Tom Clancy’s Ghost Recon: Future Soldier – 2012
The third-person cover-based shooter by Ubisoft rounds the list of at a manageable $65 million.
Final Fantasy XIII – 2009
Square Enix shucked out $65 million of them thangs to produce the 2009 leg of the FF series.
Crysis 3 – 2013
The Crytek CEO admitted the third installment cost (an ironic yet appropriate) three times the first one. That’s $66 million for a game that really turned out quite beautifully.
Watch Dogs – 2014
Watch Dogs took forever to develop, it was conceived LONG before it’s release in 2014. The open-world hacker-quest cost developers $68 million to pull off.
Metal Gear Solid 4: Guns of the Patriots – 2008
With the amount of meticulous detail packed into Metal Gear Solid 4: Guns of the Patriots, it’s unbelievable that Konami brought it to gamers for just $70 million.
Shenmue – 1999
Shenmue took seven years to develop, it cost $75 million and sold a mere 1.2 million copies. But, it is by far one of the most underrated franchises…digital gold if you ask me. I miss you Sega Dreamcast.
Defiance – 2013
Defiance was born out of a amalgamation of TV and arcade games. Based on SyFy’s series bearing the same name, the Defiance MMORPG was released, costing $80 million to make.
Tomb Raider – 2013
Reboots of franchises typically require substantial investment, and the Tomb Raider ‘redo’ was no exception. Despite the hefty price tag of $100 million, this fresh take on the Tomb Raider franchise revitalized a previously stagnant series, breathing new life into it.
Deadpool – 2013
High Moon Studios (Activision) dropped an estimated $100 million on Deadpool. The game was not a success, and reviews were less than pristine. This one was “dead in the water” from the start.
Disney Infinity – 2013
Disney invested over $100 million into the Infinity franchise, a game where various toys sync with the game and allow for customized gameplay.
Red Dead Redemption – 2010
Red Dead Redemption undoubtedly will go down as one of Rockstar’s most ambitious feats. The Wild West-themed FPS hit Rockstar’s wallets for $100 million.
Too Human – 2008
Too Human was an Xbox Exclusive, costing the game developer Silicon Knights $100 million to make. Lovers of the game can stay tuned for the sequel.
Grand Theft Auto IV – 2008
Another Rockstar masterpiece graces the list. Given Rockstar’s reputation for lavish spending, it’s hardly shocking that Grand Theft Auto IV, the gritty cornerstone of the legendary franchise, required a budget of $100 million for its development.
Max Payne 3 – 2012
Another Rockstar franchise makes the list. We all know how a Rockstar spends, so it’s no surprise the gritty 3rd installment to the Max Payne franchise was $105 million.
Shenmue II – 2001
The sequel to the original Shenmue cost $132 million.
Inflation Calculation: $195,429,911.73
Final Fantasy VII – 1997
$145 million today doesn’t go as far as it would in the 90’s, making this figure all the more insane. The FFVII budget was unheard of before its release, and it still stands as one of the top 5 most expensive games ever made — understandably so, as Final Fantasy VII is one of the best RPGs ever made.
Inflation Calculation: $214,676,796.97
Star Wars: The Old Republic – 2011
Electronic Arts (EA) enlisted the help of more than 800 people over six years of development to produce this Star Wars release and all for a reasonable $200 million.
Call of Duty: Modern Warfare 2 – 2009
Call of Duty: Modern Warfare 2 is a certified classic. At $50 million to develop and $200 million to launch and market, a cool quarter-million dollars puts this hit game at number 3 on the list.
Grand Theft Auto V – 2013
$265 million is the price tag for this open-world revamp of the classic franchise.
Destiny – 2014
Activision threw $500 million at development and elaborate promotion for the much-anticipated Destiny release. Destiny, the game with the proclaimed 10-year lifespan, is number one on the list, making it the most expensive game ever created.
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